Game Boy
Ninja Boy
DEV
Culture Brain
REL
Nov '90
Apr '90
ALSO
About

Ninja Boy is a martial arts-themed overhead brawler from Culture Brain. It features simple combat with only a few attacks and small stages where you have to beat a certain number of enemies to proceed. It emphasizes collecting items over the course of the game so you're powerful enough to defeat the later enemies and bosses. This game is basically a port of Kung Fu Heroes on the NES.

Marquee
Story
Trivia

This game is a lot like the original Super Mario Bros. First off, the names are extremely similar. There are also 32 stages across 8 areas with warp points in between. And finally, your shuriken attack in this game bounces like Mario's fireball.

Break as many blocks as possible. You'll need the items you find within to defeat tougher enemies. For example, to defeat dragon men you'll need the sword. Press A + B + Up simultaneously to take it out when you acquire it.

Release Info
Developer
Culture Brain
Publisher
Culture Brain
Released
Nov '90
Apr '90
Also on
Series
$series
Game
Players
1
Structure
Linear
Difficulty
Hard
Gang size
Small (4)
Variety
Bonus stages
Playtime
0:50
Combat
Buttons
Attack, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
Duration
Death-blow
N/A
Friendly Fire
N/A
Char Switch
N/A
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Large
Setting
Chinaland
Focus
Hand-to-hand
Music
Rockabilly
Tone
Lighthearted
Numbers
Fighters
1
Stages
32
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Ninja Boy is an interesting game. Its focus is split between forcing you to fight enemies and forcing you to find items that let you defeat later enemies. It's a surprisingly long game, and although there are warps, you can't really use them because you'll miss items. The graphics are good but the sound is way too limited.

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