NES
Kung-Fu Heroes
DEV
Culture Brain
REL
Mar '89
Jun '86
ALSO
About

Kung-Fu Heroes (also known as Super Chinese) is a unique martial arts-themed overhead beat 'em up from Culture Brain. Its combat is notable because there is no scrolling and each stage is a single screen. Enemies respawn forever and you need to defeat a certain number to advance to the next stage. Its gameplay puts an emphasis on item collection, bonus stages, and warps.

Marquee
Story
Trivia

Kung-Fu Heroes is known in Japan as Super Chinese. It's a series of over ten games that venture into RPG and fighting game territory.

To equip the sword, press a directional button + A + B with precision. You can do the same to unequip the weapon. Some enemies can only be killed with the sword. And of course, you have to find it first by punching blocks.

Release Info
Developer
Culture Brain
Publisher
Culture Brain
Released
Mar '89
Jun '86
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hard
Gang size
Average (5)
Variety
Bonus stages
Playtime
1:00
Combat
Buttons
Attack, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
Time
Death-blow
N/A
Friendly Fire
No
Char Switch
No
Ground Hit
N/A
Revive
Invincibility
Restore
N/A
Style
Art Style
Cartoony
Sprites
Medium
Setting
China
Focus
Hand-to-hand
Music
Chinese
Tone
Humorous
Numbers
Fighters
2
Stages
32
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Kung-Fu Heroes is a strange one. It's an archaic overhead brawler with a lot of elements stolen from Mario games. It also emphasizes finding items to defeat stronger enemies later on. It looks and sounds pretty bad but its unique gameplay makes it worth trying out. Plus it supports co-op.

Also Try