Arcade
Down Town
DEV
Seta Corp.
REL
Jan '89
ALSO
About

Down Town is an early overhead two-player arcade brawler with a standard urban setting. Like Ikari III: The Rescue, it features a special rotating joystick that allows you to move in one direction while facing another. Besides that, the combat is a simple Double Dragon-esque punch/kick setup with a small handful of weapons. It's notable for being the only arcade brawler where the bodies of enemies remain onscreen after being defeated.

Marquee
Story
Trivia

Streets of Rage Remake on the PC is probably the only other brawler that keeps the enemies onscreen after you defeat them (and even then it's an option you have to unlock.)

Final Fight would later feature brawling against corrupt cops in the form of Edi. E.

Release Info
Developer
Seta Corp.
Publisher
Romstar
Released
Jan '89
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Medium
Gang size
Small (4)
Variety
None
Playtime
0:30
Combat
Buttons
Punch, Kick
Combos
Linear
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Button
Item Stay
Stay
Weapons
Hold
Death-blow
N/A
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Realistic
Sprites
Small
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA+
Sound
Amplified Mono
Resolution
240x384
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Down Town is average. Its rotating joystick gimmick is interesting, and it's great how enemy corpses stay onscreen. But the combat itself is way too simplistic and the perspective makes it really hard to judge distances. The graphics and sound ain't nothing special, either.

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