Arcade
Riot City
DEV
Westone
REL
May '91
ALSO
About

Riot City is a bare-bones Japan-only brawler from Sega. It's a Final Fight rip-off with little besides distance-based combos to set it apart.

Marquee
Story
Trivia

Riot City was developed by Westone, the guys behind the Wonder Boy series of games.

The PC Engine and TurboGrafx-16 received a semi-port of Riot City known as Crest of Wolf and Riot Zone, respectively. They feature re-done music and somewhat different stages.

Release Info
Developer
Westone
Publisher
Sega
Released
May '91
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hard
Gang size
Large (6)
Variety
None
Playtime
0:50
Combat
Buttons
Attack, Jump
Combos
Distance
Grabs
Contact
Dashing
No
Enemy H. Bars
+ Names
Item Pickup
Button
Item Stay
Fade
Weapons
N/A
Death-blow
Health
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
Food only
Style
Art Style
Semi-realistic
Sprites
Large
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
2
Continues
1
Extend
?
Arcade
Monitors
1 Raster CRT
Class
Sega System 16
Sound
Amplified Mono
Resolution
320 x 224
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Riot City is awful, which is a shame because it's from the guys who made the Wonder Boy games which are great. It came out two years after Final Fight, is a shameless plagiarism, yet is remarkably worse in every single category. Its combat lacks oomph and feels boring after the first area is over. There are a few rockin' tunes, at least.

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