Super Ninja Boy is the sequel to Little Ninja Brothers on the NES. It's a two-player RPG/brawler hybrid where you explore an open world, visiting shops and talking to townsfolk. When you enter combat, the game switches to a brawler where you gain experience and level up at the end.
Joyful people are living happily in Chinaland.
One day, trouble arose in the peaceful country.
A mysterious space ship fleet covered the sky of Chinaland.
What? A 3-D image in the sky!
"Hello, people of Chinaland. Please don't be scared. We are on a universal peace mission. I am the leader, Rub-A-Doc."
"We are traveling the universe to promote peace. People in Chinaland, let's work together for universal peace."
A universal peace conference was held between Rub-A-Doc and the Emperor Chin of Chinaland.
Rub-A-Doc became very popular. He traveled all over Chinaland to promote peace. A Rub-A-Doc boom was on!
A few months later, the space ship fleet and the Rub-A-Doc boom left Chinaland. A quietness returned.
Jack: "I heard some troubles have happened in the capital city, Yokan."
Ryu: "They were crazy about peace a little while ago, but troubles now? Anyway, it looks like we got a job to do. Let's go to Yokan!"
There's also a Ninja Boy on Game Boy, but it's a pure overhead brawler.
This game is part of the long-running Super Chinese series, which spans over 10 games across NES, Game Boy, and Super Nintendo.
I wanted to like Super Ninja Boy, but it's just awful. Its core combat is excruciatingly simple and slow-paced, which ruins any of the enjoyment the RPG hybrid elements might provide. The amateurish presentation includes tiny sprites and extremely repetitive music. Play Little Ninja Bros. on the NES because it's way better than this turd.