SNES
Super Chinese World 3
DEV
Culture Brain
REL
Dec '95
ALSO
About

Super Chinese World 3 is the final chapter in Culture Brain's RPG/brawler hybrid series. Like its predecessors, it features an open RPG world where you travel around a map, stopping in towns to talk to people and buy things. When you encounter monsters, the game switches to a brawler. This game adds multiple party members that can be switched out before a battle to the formula.

Marquee
Story
Trivia

This is of course part of the Super Chinese series of games, which spans over 10 titles across NES, Game Boy, and SNES.

This is the last brawler/RPG hybrid Culture Brain would make. After this point, Super Chinese became a series of fighting games.

Release Info
Developer
Culture Brain
Publisher
Culture Brain
Released
Dec '95
Also on
Series
$series
Game
Players
2
Structure
Open world
Difficulty
Medium
Gang size
Small (4)
Variety
RPG Elements
Playtime
4:00
Combat
Buttons
Attack, Jump, Special, Block
Combos
No
Grabs
Close attack
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
N/A
Death-blow
Energy
Friendly Fire
No
Char Switch
Before battle
Ground Hit
No
Revive
N/A
Restore
Shops only
Style
Art Style
Cartoony
Sprites
Medium
Setting
Chinaland
Focus
Hand-to-hand
Music
Chinese
Tone
Humorous
Numbers
Fighters
4
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Super Chinese World 3 is more of the same. Its combat is still to simple and slow-paced for its own good. The graphics and sound are slight improvements over the last game but the overall structure and gameplay are largely unchanged since the original. Good luck getting through this game because it's likely there will never be a fan translation.

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