PS3
Double Dragon Neon
DEV
WayForward
REL
Sep '12
Dec '13
ALSO
About

Double Dragon Neon is a modern revamp of Technos' classic genre-defining brawler series available on PSN and Xbox Live. It keeps the series' punch/kick button setup but adds a throw button and gets rid of a lot of moves like knees to the face. However, it adds an RPG element where you have a stance that affects your stats as well as an upgradeable special attack that costs energy. It has a humorous style and an excellent 80's rock soundtrack composed by Jake Kaufman.

Marquee
Story



Trivia

This game was made by WayForward, who also made Contra 4, another modern take on a beloved classic franchise.

If you talk to the shopkeeper, he mentions how the Dragons used to grab enemies by the hair and knee them in the face. This is basically the developers hanging lampshades around the fact that they removed one of the series' most iconic attacks.

Release Info
Developer
WayForward
Publisher
Majesco
Released
Sep '12
Dec '13
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Medium
Gang size
Large (7)
Variety
RPG elements
Playtime
1:45
Combat
Buttons
Punch, Kick, Jump, Special
Combos
Linear
Grabs
Button
Dashing
Button
Enemy H. Bars
No
Item Pickup
Button
Item Stay
Stay
Weapons
Durability
Death-blow
N/A
Friendly Fire
Yes
Char Switch
No
Ground Hit
Yes
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Huge
Setting
Urban/Space
Focus
Hand-to-hand
Music
80's rock
Tone
Humorous
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Double Dragon Neon is a poor modernization of the franchise. It removed the iconic hair-pull technique and replaced it with lame RPG elements that necessitate grinding. The enemy variety is awful, and the 3D graphics look way worse than the awesome concept art. At least the core combat is generally well-designed and the music is off the chain.

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