ARC
aka Cross Blades!
Blade Master
DEV
Irem
REL
Jan '91
ALSO
About

Blade Master is a one-of-a-kind hack 'n' slash brawler from Irem. In addition to phenomenal enemy design and pixel art, it features an atypical combat engine that emphasizes parries, ripostes, and strange projectile aerial attacks.

Marquee
Story

THUNDERING SWORDS, RIP MONSTERS! BOOMING SPEAR, PIERCE BEASTS!

People cower before the advancing army of phantoms. Princess Emina alone knows the spell to lock up the king of darkness.

She is captured by the vicious phantom soldiers though, and no one dares to rise against the evil king.

Roy loves her and wields thundering swords. Emina's brother Arnold is a master spearman. Here begin two heroes' quest.

Trivia

Blade Master is the only brawler (and one of the only games ever) that doesn't tell you anything about the story until after you've beaten it.

Only this game and King of Dragons completely lack combos.

Release Info
Developer
Irem
Publisher
Irem
Released
Jan '91
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hardcore
Gang size
Large (6)
Variety
Vehicle Stage
Playtime
0:40
Combat
Buttons
Attack, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Forever
Weapons
Hold
Death-blow
No
Friendly Fire
No
Char Switch
No
Ground Hit
Bosses only
Revive
Invincibility
Restore
End of Stage
Style
Art Style
Semi-realistic
Sprites
Large
Setting
Medieval Fantasy
Focus
Hack 'n' Slash
Music
Video Game
Tone
Serious
Numbers
Fighters
2
Stages
7
Enemies
11
Bosses
5
Weapons
0
Lives
2
Continues
1
Extend
N/A
Arcade
Monitors
1 Raster CRT
Class
JAMMA
Sound
Amplified Mono
Resolution
320 x 240
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Blade Master is an excellent weapons-based brawler that always gets compared to Golden Axe, which is stupid because its combat is really unique. It emphasizes parrying and aerial splash attacks above all else. The pixel art is gorgeous and masterfully shaded. The music is so-so. The enemies and bosses are great but are re-used too often.

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