Arcade
Arabian Magic
DEV
Taito
REL
Jan '92
ALSO
About

Arabian Magic is a weapons-based beat 'em up based on the Arabian Nights mythos. It plays like a mix of Golden Axe and King of Dragons with flying carpet segments thrown in for good measure. Each boss is a genie that can be summoned as a magic attack after being captured.

Marquee
Story

PRINCESS LISA

She can defeat enemies at a distance. Although her life is the shortest, her attacks are powerful and her spinning attack is considered lethal.

SINBAD

His weapon is the largest of swords. His attacks are skillful his strong point is charge shot by saving energy and emitting it from his sword.

AFSHAAL

His bodily strength and attacking power are the strongest. His attacks are a little slow, but when he uses his rolling tackle, the resulting body crash is both quick and effective.

PRINCE LASSIN

He has quick movements and the fastest attacking speed. His endurance level is high, allowing him to maintain his skills while repeatedly striking his enemy.

Trivia

Arabian Magic was a competitor to Sega's Arabian Fight. Both have an Arabian Nights theme.

Arabian Magic is part of Taito Legends 2, a collection of arcade games for PS2 and Xbox.

Release Info
Developer
Taito
Publisher
Taito
Released
Jan '92
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Casual
Gang size
Huge (8)
Variety
Bonus stages, vehicle stages
Playtime
0:40
Combat
Buttons
Attack, Jump
Combos
Static
Grabs
Contact
Dashing
Double-tap
Enemy H. Bars
Bosses only
Item Pickup
Button
Item Stay
Fade
Weapons
N/A
Death-blow
Health
Friendly Fire
Yes
Char Switch
On death
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Small
Setting
Arabian Nights
Focus
Weapons
Music
Arabian
Tone
Serious
Numbers
Fighters
4
Stages
7
Enemies
20
Bosses
7
Weapons
0
Lives
2
Continues
1
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA+
Sound
Amplified Stereo
Resolution
320 x 240
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Arabian Magic is way better than Arabian Fight. Its combat is tight, satisfying, the fighters are distinct, and the movesets are surprisingly large. The aesthetics aren't much to write home about, though. The genie gimmick is pretty cool. Its biggest weakness is the lacking enemy variety.

Also Try