SNES
Iron Commando: Koutetsu no Senshi
DEV
Arcade Zone LTD
REL
ALSO
About

Iron Commando: Koutetsu no Senshi is a Japanese-exclusive two player brawler from Arcade Zone, the guys behind Legend. It's notable for its hectic gun-heavy gameplay, plentiful weapons, vehicle stages, and impressive graphics that feature an array of effects from fog to parallax scrolling. It's also one of the only brawlers with a dedicated grab button, which is also used to pick up weapons.

Marquee
Story
Trivia

This game was made by only two French dudes.

"Koutetsu no Senshi" literally translates to Iron Commando.

Release Info
Developer
Arcade Zone LTD
Publisher
Pop
Released
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hard
Gang size
Small (4)
Variety
Vehicle stages
Playtime
1:00
Combat
Buttons
Attack, Jump, Grab, Grenade
Combos
Linear
Grabs
Button
Dashing
No
Enemy H. Bars
+ Names
Item Pickup
Button
Item Stay
Fade
Weapons
Durability/Ammo
Death-blow
Stock
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility + Knockdown
Restore
End of stage
Style
Art Style
Realistic
Sprites
Huge
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Iron Commando is rad. It has excellent graphics, rockin' music, solid core combat, and plenty of variety. I like the dedicated grab button which lets you carry enemies and pick up items. Some of the vehicle sections are a little sloppy but they're still a welcome change of pace. Enemy variety is the weakest part of this game and even then it's not horrible.

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